Reengineering Educational Technology for a Sustainable Future

Authors

  • Maizatul Hayati Mohamad Yatim Universiti Pendidikan Sultan Idris
  • Laili Farhana Md Ibharim Universiti Pendidikan Sultan Idris
  • Muhammad Modi Lakulu Universiti Pendidikan Sultan Idris

DOI:

https://doi.org/10.37134/jictie.vol8.sp.2.editorial.2021

Keywords:

education, schools teachers, Covid-19 pandemic, computational thinking, framework, multimedia, application

Abstract

Articles placed on session of Vol 8 No 4 (2021): Special Issue 3/2021: Reengineering Educational Technology for a Sustainable Future are dedicated to the Journal of Information and Communication Technology in Education (JICTIE). The special issue was composed from thirteen (13) articles selected from the 5th International Conference on ICT in Education, 2021 (ICTE 2021) by the Department of Computing, Faculty of Art, Computing, and Creative Industry (FSKIK), Sultan Idris Education University (UPSI). The selected articles came from four main conference themes which are (1) borderless learning through ICT, (2) ICT innovations and technologies in education, (3) the usage of AR, VR and mixed reality for teaching and learning, and (4) ICT education in primary schools, secondary schools, and tertiary institutions. All articles went through a double-blind peer-review to be published in this journal.

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References

Abdullah, A. S., Rosli, S., Noor, A. M., Yazid, M. R. M., Yusoff, N. I. M., Borhan, M. N., & Ishak, A. (2021). Interaktif multimedia “e-LABS” untuk makmal Kejuruteraan. Journal of ICT in Education, 8(4), 13-21. https://doi.org/10.37134/jictie.vol8.sp.2.2.2021

Anamalai, T. R., & Yatim, M. H. M. (2021). A preliminary observation of teacher challenges in implementing home-based teaching and learning. Journal of ICT in Education, 8(4), 55-63. https://doi.org/10.37134/jictie.vol8.sp.2.6.2021

Husin, W. N. W., Zamzuri, F., & Ibrahim, Z. (2021). Pembangunan bahan e-pembelajaran berasaskan LMS bagi kursus DBM 30033 Matematik Kejuruteraan 3 di Politeknik Tuanku Sultanah Bahiyah. Journal of ICT in Education, 8(4), 42-54. https://doi.org/10.37134/jictie.vol8.sp.2.5.2021

Ibrahim, A. B., Mutalib, M. F. H. A., Abdullah, Y., Majid, M. H. A., & Dzulkifly, S. (2021). Analisa ‘Course Learning Outcome Monitoring’ bagi kursus Matematik dalam Kejuruteraan. Journal of ICT in Education, 8(4), 64-70. Retrieved from https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6241

Ishak, R., Wahi, M. K., & Azlan, N. N. N. (2021). Penggunaan video bagi meningkatkan minat dan kemahiran murid dalam subjek penyediaan dan pembuatan makanan KSSMPK. Journal of ICT in Education, 8(4), 104-112. https://doi.org/10.37134/jictie.vol8.sp.2.10.2021

Ismail, F., Hussin, F. F., & Husin, W. N. W. (2021). Penggunaan aplikasi ‘TDProbCalt’ dalam kalangan pelajar Politeknik Tuanku Sultanah Bahiyah: Satu tinjauan. Journal of ICT in Education, 8(4), 32-41. https://doi.org/10.37134/jictie.vol8.sp.2.4.2021

Joo, T. M., & Seng, W. Y. (2021). Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking. Journal of ICT in Education, 8(4), 1-12. https://doi.org/10.37134/jictie.vol8.sp.2.1.2021

Kin, J. H. Y., Yatim, M. H. M., Hoe, T. W., & Seng, W. Y. (2021). Developing a game-based learning assessment framework towards ubiquitous computational thinking among undergraduate students. Journal of ICT in Education, 8(4), 130-144. https://doi.org/10.37134/jictie.vol8.sp.2.13.2021

Mansor, M., Wahid, R. A., Sulaiman, S., Ariffin, A. H., & Azme, N. (2021). WhysoSeriousGame: A conceptual framework for learning motivation through serious game. Journal of ICT in Education, 8(4), 122-129. https://doi.org/10.37134//jictie.vol8.sp.2.12.2021

Napiah, A. S. M., & Hashim, M. (2021). Tahap kesediaan guru pelatih terhadap pelaksanaan pemikiran komputasional. Journal of ICT in Education, 8(4), 81-103. https://doi.org/10.37134/jictie.vol8.sp.2.9.2021

Safian@Sofian, N., & Mailok, R. (2021). Kesan penggunaan model adaptasi kitaran POGIL terhadap pencapaian dan interaksi murid bagi mata pelajaran Matematik tingkatan dua. Journal of ICT in Education, 8(4), 71-80. https://doi.org/10.37134/jictie.vol8.sp.2.8.2021

Samsudin, I. S., & Adnan, M. H. M. (2021). Kerangka teknologi bantu untuk diagnosis hubungan kecerdasan visual spasial bagi pelajar dengan masalah pembelajaran. Journal of ICT in Education, 8(4), 113-121. https://doi.org/10.37134/jictie.vol8.sp.2.11.2021

Waidi, S. A. A., Ibrahim, A. B., Ariffin, A. H., Yunus, M. S. F. M., Razak, N. A., & Rasli, R. M. (2021). Development of food pyramid application using Augmented Reality (AR) technology. Journal of ICT in Education, 8(4), 22-31. https://doi.org/10.37134/jictie.vol8.sp.2.3.2021

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Published

2021-12-29

How to Cite

Yatim, M. H. M., Ibharim, L. F. M., & Lakulu, M. M. (2021). Reengineering Educational Technology for a Sustainable Future. Journal of ICT in Education, 8(4), i-vii. https://doi.org/10.37134/jictie.vol8.sp.2.editorial.2021

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