Reengineering Educational Technology for a Sustainable Future
DOI:
https://doi.org/10.37134/jictie.vol8.sp.2.editorial.2021Keywords:
education, schools teachers, Covid-19 pandemic, computational thinking, framework, multimedia, applicationAbstract
Articles placed on session of Vol 8 No 4 (2021): Special Issue 3/2021: Reengineering Educational Technology for a Sustainable Future are dedicated to the Journal of Information and Communication Technology in Education (JICTIE). The special issue was composed from thirteen (13) articles selected from the 5th International Conference on ICT in Education, 2021 (ICTE 2021) by the Department of Computing, Faculty of Art, Computing, and Creative Industry (FSKIK), Sultan Idris Education University (UPSI). The selected articles came from four main conference themes which are (1) borderless learning through ICT, (2) ICT innovations and technologies in education, (3) the usage of AR, VR and mixed reality for teaching and learning, and (4) ICT education in primary schools, secondary schools, and tertiary institutions. All articles went through a double-blind peer-review to be published in this journal.
Downloads
References
Abdullah, A. S., Rosli, S., Noor, A. M., Yazid, M. R. M., Yusoff, N. I. M., Borhan, M. N., & Ishak, A. (2021). Interaktif multimedia “e-LABS” untuk makmal Kejuruteraan. Journal of ICT in Education, 8(4), 13-21. https://doi.org/10.37134/jictie.vol8.sp.2.2.2021
Anamalai, T. R., & Yatim, M. H. M. (2021). A preliminary observation of teacher challenges in implementing home-based teaching and learning. Journal of ICT in Education, 8(4), 55-63. https://doi.org/10.37134/jictie.vol8.sp.2.6.2021
Husin, W. N. W., Zamzuri, F., & Ibrahim, Z. (2021). Pembangunan bahan e-pembelajaran berasaskan LMS bagi kursus DBM 30033 Matematik Kejuruteraan 3 di Politeknik Tuanku Sultanah Bahiyah. Journal of ICT in Education, 8(4), 42-54. https://doi.org/10.37134/jictie.vol8.sp.2.5.2021
Ibrahim, A. B., Mutalib, M. F. H. A., Abdullah, Y., Majid, M. H. A., & Dzulkifly, S. (2021). Analisa ‘Course Learning Outcome Monitoring’ bagi kursus Matematik dalam Kejuruteraan. Journal of ICT in Education, 8(4), 64-70. Retrieved from https://ejournal.upsi.edu.my/index.php/JICTIE/article/view/6241
Ishak, R., Wahi, M. K., & Azlan, N. N. N. (2021). Penggunaan video bagi meningkatkan minat dan kemahiran murid dalam subjek penyediaan dan pembuatan makanan KSSMPK. Journal of ICT in Education, 8(4), 104-112. https://doi.org/10.37134/jictie.vol8.sp.2.10.2021
Ismail, F., Hussin, F. F., & Husin, W. N. W. (2021). Penggunaan aplikasi ‘TDProbCalt’ dalam kalangan pelajar Politeknik Tuanku Sultanah Bahiyah: Satu tinjauan. Journal of ICT in Education, 8(4), 32-41. https://doi.org/10.37134/jictie.vol8.sp.2.4.2021
Joo, T. M., & Seng, W. Y. (2021). Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking. Journal of ICT in Education, 8(4), 1-12. https://doi.org/10.37134/jictie.vol8.sp.2.1.2021
Kin, J. H. Y., Yatim, M. H. M., Hoe, T. W., & Seng, W. Y. (2021). Developing a game-based learning assessment framework towards ubiquitous computational thinking among undergraduate students. Journal of ICT in Education, 8(4), 130-144. https://doi.org/10.37134/jictie.vol8.sp.2.13.2021
Mansor, M., Wahid, R. A., Sulaiman, S., Ariffin, A. H., & Azme, N. (2021). WhysoSeriousGame: A conceptual framework for learning motivation through serious game. Journal of ICT in Education, 8(4), 122-129. https://doi.org/10.37134//jictie.vol8.sp.2.12.2021
Napiah, A. S. M., & Hashim, M. (2021). Tahap kesediaan guru pelatih terhadap pelaksanaan pemikiran komputasional. Journal of ICT in Education, 8(4), 81-103. https://doi.org/10.37134/jictie.vol8.sp.2.9.2021
Safian@Sofian, N., & Mailok, R. (2021). Kesan penggunaan model adaptasi kitaran POGIL terhadap pencapaian dan interaksi murid bagi mata pelajaran Matematik tingkatan dua. Journal of ICT in Education, 8(4), 71-80. https://doi.org/10.37134/jictie.vol8.sp.2.8.2021
Samsudin, I. S., & Adnan, M. H. M. (2021). Kerangka teknologi bantu untuk diagnosis hubungan kecerdasan visual spasial bagi pelajar dengan masalah pembelajaran. Journal of ICT in Education, 8(4), 113-121. https://doi.org/10.37134/jictie.vol8.sp.2.11.2021
Waidi, S. A. A., Ibrahim, A. B., Ariffin, A. H., Yunus, M. S. F. M., Razak, N. A., & Rasli, R. M. (2021). Development of food pyramid application using Augmented Reality (AR) technology. Journal of ICT in Education, 8(4), 22-31. https://doi.org/10.37134/jictie.vol8.sp.2.3.2021