Augmented Reality for the Disabled: Review Articles


  • Ghailan A. Alshafeey Faculty of Arts, Computing, and Creative Industry, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia
  • Muhammad Modi Lakulu Faculty of Art, Computing & Creative Industry, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia
  • M.A. Chyad Faculty of Art, Computing and Creative Industry, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia
  • Alamoodi Abdullah Faculty of Art, Computing & Creative Industry, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia
  • Garfan Salem Faculty of Art, Computing & Creative Industry, Universiti Pendidikan Sultan Idris, Tanjong Malim, Perak, Malaysia



Augmented Reality (AR), education, disability, student


Augmented Reality or "AR" has been recognized for its significant importance in different areas of technology, not to mention its significant presence in the education sector. This research aimed to map the relevant literature on AR usage with the aim of rehabilitating people with disabilities. The search was performed on three databases: Science Direct, IEEE Explore and Web of Science from 2013 to 2018. . Based on our inclusion and exclusion criteria, (n=13) articles were selected. Seven of the studies (n=7/13) intellectual disability. Six of the studies (n=6/6) physical disability. The basic idea of this article is to measure the size of the virtual environment utilization in order to rehabilitate the disabled, in addition to the ability of modern technology to restore people with disabilities to normal life and integration into society. This research is expected to display the current literature in this area and to increase the understanding of this research field.


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Baldominos, A., Saez, Y., & del Pozo, C.G. (2015). An approach to physical rehabilitation using state-of-the-art virtual reality and motion tracking technologies. Procedia Computer Science. 64, 10-16.

Beidel, D. C. Frueh, B.C., Neer, S.M., Bowers, C.A., Trachik, B., Uhde, T.W. et al. (2017). Trauma management therapy with virtual-reality augmented exposure therapy for combat-related PTSD: A randomized controlled trial. Journal of Anxiety Disorders.

Cassidy, T.P., Lewis, S., & Gray, S.C. (21998). Recovery from visuospatial neglect in stroke patients. Journal of Neurology, Neurosurgery & Psychiatry. 64, 555-557.

Chang, Y.J., Kang, Y. S., & Liu, F.L. (2014). A computer-based interactive game to train persons with cognitive impairments to perform recycling tasks independently. Research in Developmental Disabilities. 35, 3672-3677.

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Janssen, I., Heymsfield, S.B., & Ross, R. (2002). Low relative skeletal muscle mass (sarcopenia) in older persons is associated with functional impairment and physical disability. Journal of the American Geriatrics Society. 50, 889-896.

Lehmann, I., Baer, G., & Schuster-Amft, C. (2107). Experience of an upper limb training program with a non-immersive virtual reality system in patients after stroke: a qualitative study. Physiotherapy.

Lin, C.Y. & Chang, Y.M. (2015). Interactive augmented reality using Scratch 2.0 to improve physical activities for children with developmental disabilities. Research in Developmental Disabilities. 37, 1-8.

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Ming, X., Brimacombe, M., & Wagner, G.C. (2007). Prevalence of motor impairment in autism spectrum disorders. Brain and Development. 29, 565-570.

Scardovelli, T.A. & Frère, A.F. (2016). The design and evaluation of a peripheral device for use with a computer game intended for children with motor disabilities. Computer Methods and Programs in Biomedicine. 118, 44-58.

Staff, J., Maggs, J.L., Cundiff, K., & Evans-Polce, R.J. (2016). Childhood cigarette and alcohol use: negative links with adjustment. Addictive Behaviors. 62,. 122-128.

Takahashi, I., Oki, M., Bourreau, B., Kitahara, I. & Suzuki, K. (2018). FUTUREGYM: A gymnasium with interactive floor projection for children with special needs. International Journal of Child-Computer Interaction. 15, 37-47.

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How to Cite

Alshafeey, G. A., Lakulu, M. M., Chyad, M., Abdullah, A., & Salem, G. (2019). Augmented Reality for the Disabled: Review Articles. Journal of ICT in Education, 6, 46–57.