Ar in Promoting Social Emotional Learning Among Children with Autism Spectrum Disorder in Malaysian Inclusive Preschool Classrooms
DOI:
https://doi.org/10.37134/bitara.vol14.sp2.7.2021Keywords:
Augmented Reality, Social Emotional Learning, Autism Spectrum Disorder, Inclusive preschool classroomsAbstract
Most children begin emotional development at birth with expressing emotions, reading facial expressions and continue to develop skills of empathy and relationship building as they grow. However, children with Autism Spectrum Disorder (ASD) have a harder time with this development which includes having a difficult time understanding their own emotions. As in self-appearance domain stated in the framework of Kurikulum Standard Prasekolah Kebangsaan (KSPK), Social Emotional Learning (SEL) has been emphasised. It can help children with ASD to develop an awareness of emotions and build social relationships. Therefore, myriad of initiative on SEL are needed in inclusive classrooms to ensure an equal learning opportunities among the children especially those with ASD. Research has shown the positive effects of using visual supports to guide emotional development. This is because children with ASD respond better visually than they do by just listening. By using visual supports teachers can communicate better with them about their feelings and emotions. Over the decades, Augmented Reality (AR) is widely used in many fields such as education especially in helping Students with Special Needs (SSN). AR is a new technology that merges virtual objects with the real world. Fundamentally, it gives the real image of the world virtually and interactively. By adapting AR during teaching and learning process, children with ASD could learn to recognise, understand and express their feelings cum emotions more effectively. In the nutshell, AR is an evidence based learning tools in promoting SEL among children with ASD and applicable in Malaysian inclusive preschool classrooms.
Downloads
References
Allen, K. A., Bredero, B., Van Damme, T., Ulrich, D. A., & Simons, J. (2017). Test of gross motor development-3 (tgmd-3) with the use of visual supports for children with autism spectrum disorder: validity and reliability. Journal of Autism and Developmental Disorders, vol. 47, pp. 813–833.
American Psychiatric Association (APA). (2013). Diagnostic and Statistical Manual of Mental Disorders. (5th ed.) (DSM-V). American Psychiatric Association, Arlington.
Bai, Z., Blackwell, A., & Coulouris, G. (2015). Using Augmented Reality to Elicit Pretend Play for Children with Autism. Visualization and Computer Graphics. IEEE Trans. [Online]. 21. pp. 598-610. Available: Doi:10.1109/TVCG.2014.2385092.
Behnam, K., Roxana, K., Fariba, A., Maryam, R., & Abdol-Hossein, V. (2021). Effectiveness of Virtual/Augmented Reality–Based Therapeutic Interventions on Individuals With Autism Spectrum Disorder: A Comprehensive Meta-Analysis. Frontier in Psychiatry, vol. 12: 665326.
Boucenna, S., Narzisi, A., Tilmont, E., Muratori, Filippo, Pioggia, G., Cohen, D., & Chetouani, M. (2014). Interactive Technologies for Autistic Children: A Review. Cognitive Computation [Online]. 6. Available: Doi:10.1007/s12559-014-9276-x.
Camras, L. A., & Shutter, J. M. (2010). Emotional facial expressions in infancy. Emotion Review, vol. 2(2), pp. 120-129.
Carmen, B., Inmaculada, B., Soledad, G., María, de E. P. A., & Simona, De S. (2020). Exploring the Impact of Augmented Reality in Children and Adolescents with Autism Spectrum Disorder: A Systematic Review. International Journal of Environmental Research and Public Health, vol. 2020(17), 6143, pp. 1-15.
Chen, C.-H., Lee, I.-J., & Lin, L.-Y. (2016). Augmented reality-based video-modeling storybook of nonverbal facial cues for children with autism spectrum disorder to improve their perceptions and judgments of facial expressions and emotions. Computers in Human Behavior, vol. 55, pp. 477–485.
Chernyshenko, Oleksandr & Kankaras, Milos & Drasgow, Fritz. (2018). Social and emotional skills for student success and wellbeing: Conceptual framework for the OECD study on social and emotional skils. Available: https://www.oecd.org/education/school/UPDATED%20Social%20and%20Emotional%20Skills20-%20Well-being,%20connectedness%20and%20success.pdf%20(website).pdf
Cruz-Torres, E., Duffy, M. L., Brady, M. P., Bennett, K. D., and Goldstein, P. (2019). Promoting daily living skills for adolescents with autism spectrum disorder via parent delivery of video prompting. Journal of Autism and Developmental Disorders, pp. 1-13.
Da Silva, C. A., Fernandes, A. R., & Grohmann, A. P. (2015). STAR: speech therapy with augmented reality for children with autism spectrum disorders. Lecture Notes in Business Information Processing. [Online]. pp. 379–396. Available: doi:10.1007/978-3-319-22348-3_21
Davis III, T., Moree, B., Dempsey, T., Reuther, E., Fodstad, J., Hess, J., Jenkins, W., & Matson, J. (2011). The relationship between autism spectrum disorders and anxiety: The moderating effect of communication. Research in Autism Spectrum Disorders, vol. 5. pp. 324-329.
Diamond, L. L. (2018). Problem solving using visual support for young children with autism. Intervention in School and Clinic. [Online]. pp. 1-5. Available: doi:10.1177/1053451218765234
Domitrovich, C. E., Durlak, J. A., Staley, K. C., & Weissberg, R. P. (2017). Social-emotional competence: An essential factor for promoting positive adjustment and reducing risk in school children. Child Development, vol. 88(2), pp. 408–416.
Escobedo, L., Tentori, M., Quintana, E., Favela, J., & Garcia-Rosas, D. (2014). Using augmented reality to help children with autism stay focused. IEEE Pervasive Computing, vol. 13(1), pp. 38–46.
Frith, Uta & Happe, Francesca. (1994). Language and Communication in Autistic Disorders. Philosophical transactions of the Royal Society of London. Series B, Biological sciences [Online]. 346. pp. 97-104. Available: Doi: 10.1098/rstb.1994.0133.
Gardner, H. E. (2000). Intelligence Reframed: Multiple Intelligences for the 21st Century. Hachette UK: London, UK.
Goleman, D. 1995. Emotional intelligence. New York: Bantam.
Gonella, E. (2008). Autisme: Riddle and reality. 2nd ed. Athens: Odysseus.
Government of Malaysia (GOM). (2013). P.U. [A]. 230, Education (Special Education) Regulations 2013.
Harms, M., Martin, A., & Wallace, G. (2010). Facial emotion recognition in autism spectrum disorders: A review of behavioral and neuroimaging studies. Neuropsychology Review, vol. 20, pp. 290–322.
Jan, V. S., Ruthger, R., & Beatrice, G., (2007). Body Expressions Influence Recognition of Emotions in the Face and Voice. Emotion (Washington, D.C.) [Online]. 7. 487-94. Available: Doi: 10.1037/1528-3542.7.3.487.
Jelas, Z. M and Mohd Ali, M. (2012). Inclusive Education in Malaysia: Policy and Practice. International Journal of Inclusive Education, vol.18, pp. 1-13.
Khowaja, K., Banire, B., Al-Thani, D., Sqalli, M. T., Aqle, A., Shah, A., & Salim, S. S. (2020). Augmented reality for learning of children and adolescents with autism spectrum disorder (ASD): A systematic review. IEEE Access, pp. 1–1.
Kimberly, A. S. (2017). Social and emotional learning and teachers. Social and Emotional Learning (SPRING 2017), vol. 27, pp. 137-155
Latiff, M. A. A., Mohamed, W. A. W., & Asran, M. A. (2015). Implementation of Inclusive Education for Special Needs Learners with Learning Disabilities. Procedia-Social and Behavioral Sciences, 204, 81-87.
Lorenzo, G., Gómez-Puerta, M., Arráez-Vera, G., & Lorenzo-Lledó, A. (2018). Preliminary study of augmented reality as an instrument for improvement of social skills in children with autism spectrum disorder. Education and Information Technologies. pp. 1-23.
Martín-Sabarís, R. M., & Brossy-Scaringi, G. (2017): “Augmented reality for learning in people with down syndrome: an exploratory study”. Revista Latina de Comunicación Social, vol. 72, pp. 737-750.
Meadan, H., Ostrosky, M. M., Triplett, B., Michna, A., & Fettig, A. (2011). Using visual supports with young children with autism spectrum disorder. Teaching Exceptional Children, vol. 43(6), pp. 28–35.
McKown, C., Gumbiner, L. M., Russo, N. M., and Lipton, M. (2009). Social-emotional learning skill, self-regulation, and social competence in typically developing and clinic-referred children. Journal of Clinical Child & Adolescent Psychology, vol. 38(6). pp. 858–871. Available: doi:10.1080/15374410903258934
McMahon, D. D., Smith, C. C., Cihak, D. F., Wright, R., & Gibbons, M. M. (2015). Effects of digital navigation aids on adults with intellectual disabilities. Journal of Special Education Technology, vol. 30(3), pp. 157–165.
Ministry of Education (MOE). (2020). Data Pendidikan Khas. Available: https://www.moe.gov.my/en/muat-turun/pendidikankhas/buku-data-pendidikan-khas/3993-buku-data-pendidikan-khas-tahun-2020/file
Ministry of Education (MOE). (2017). Kurikulum Standard Prasekolah Kebangsaan. Bahagian Pembangunan Kurikulum: Putrajaya, Malaysian Ministry of Education.
Mirzaei, M. R., Ghorshi, S., & Mortazavi, M. (2013). Audio-visual speech recognition techniques in augmented reality environments. The Visual Computer, vol. 30, pp. 245–257.
Mody, M., & Belliveau, J. W. (2013). Speech and Language Impairments in Autism:Insights from Behavior and Neuroimaging. North American Journal of Medicine & Science, vol. 5(3), pp. 157–161.
Mohd Tusof, A., Esther, G. S. D., Low, W. Y., & Ab. Aziz, K. (2014). Teachers perception of mobile edutainment for special needs learners: The Malaysian case. International Journal of Inclusive Education, vol. 18(12), pp. 1237-1246.
Moralejo, M., Sanz, C., Pesado, P., & Baldassarri, S. (2013). AuthorAR: Authoring tool for building educational activities based on Augmented Reality. [Online]. pp. 503-507. Available: Doi: 10.1109/CTS.2013.6567277.
Nagro, S. A., Fraser, D. W., and Hooks, S. D. (2018). Lesson planning with engagement in mind: proactive classroom management strategies for curriculum instruction. Intervention in School and Clinic. [Online]. pp. 1-10. Avalaible: https://journals.sagepub.com/doi/abs/10.1177/1053451218767905
Nornadia, Mohamad Razali, Hasnah Toran, Sazlina Kamaralzaman, Norshidah Mohammad Salleh & Hanafi Mohd. Yasin. (2013). Teachers’ perceptions of including children with autism in a preschool. Asian Social Science, vol 9(12), pp. 261-267.
Quintero, J., Baldiris, S., Rubira, R., Cerón, J., & Velez, G. (2019). Augmented reality in educational inclusion. A systematic review on the last decade. Froniers in Psychology, vol. 10, pp. 1-14.
Shelton, B., & Hedley, N. (2002). Using augmented reality for teaching earth-sun relationships to undergraduate geography students. First IEEE International Augmented Reality Toolkit Workshop. Darmstadt, Germany.
Stephanie, M. J., & Emily, J. D. (2017). Social and emotional learning: introducing the issue. Social and Emotional Learning, vol. 27, pp. 3-11.
Syahputra, M. F., Arisandi, D., Lumbanbatu, A. F., Kemit, L. F., Nababan, E. B., and Sheta, O. (2018). Augmented reality social story for autism spectrum disorder. Journal of Physics: Conference Series, vol. 978, pp. 1-6. Available: doi:10.1088/1742-6596/978/1/012040
Tentori, M., Escobedo, L., & Balderas, G. (2015). A Smart environment for children with autism. IEEE Pervasive Computing, vol. 14(2), pp. 42-50.
Tsiouri, I. (2008). Early behavioral intervention in children with diffuse developmental disorders, in: Kourkouta, H., & Chartier, J-P. Children and adolescents with psychosocial and learning disabilities. Intervention strategies. D 'ed. Athens: Place. Chapter pp. 369-380.
Wainer, J., Dautenhahn, K., Robins, B., & Amirabdollahian, F. (2013). A pilot study with a novel setup for collaborative play of the humanoid robot KASPAR with children with autism. International Journal of Social Robotics, vol. 6(1), pp. 45–65.
Wong, J. (2000). Repetition in Conversation: A Look at "First and Second Sayings". Research on Language and Social Interaction, vol. 33, pp. 407-424.