Children's Power to Environmental Sustainability Through the Development of Gamification

Authors

  • Nur Syafiqah Atierah Muhamad Rodzi Maktab Rendah Sains Mara Pendang, Jalan Jenun, Kilang Kecil, 06700 Pendang, Kedah, Malaysia

DOI:

https://doi.org/10.37134/kupasseni.vol12.1.7.2024

Keywords:

Environment, Awareness, Education, Children, Gamification

Abstract

Developing a generation that cares about the environment, children need to master environmental sustainability. Involving children in learning about environmental sustainability not only teaches them but also teaches them how to see and act well towards their environment. In addition, this gamification can attract the interest of children because in this era, we are already aware that with the development of technology, it has an impact on the current generation. The existence of this gamification can definitely increase the knowledge of these children because the way the approach can attract their interest to learn it. Further, gamification is the use of elements that have game characteristics such as playing video games that are applied in indirect learning activities or the process of adding games or similar elements in a matter (as a task) that aims to encourage participation. Furthermore, the medium of delivering knowledge and information about the environment also needs to be taken into account to ensure it reaches the target group. Knowledge is the most important component to be explored and possessed by children in increasing awareness of the environment. Among the relationships of gamification with children is being able to build critical and creative thinking skills. This is said to be so because, through gamification, this will attract children to think outside the box. Gamification works as a method that applies game elements in a subject in order to create a feeling and enjoyable playing experience. Therefore, gamification is not just a game for entertainment but can also be used as an educational media for children.

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Published

2024-04-22

How to Cite

Muhamad Rodzi, N. S. A. (2024). Children’s Power to Environmental Sustainability Through the Development of Gamification. KUPAS SENI, 12(1), 56–63. https://doi.org/10.37134/kupasseni.vol12.1.7.2024

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Articles